Quote:
Originally Posted by Nomake Wan
Well, I'm not sure how it works... but if so, you could even have an indicator that's something like "IF SolB = n% THEN display_LockupIndicator" or whatever. I dunno, it just came to mind as I was driving back home from the first test drive.
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Yeah that would work. Something like:
Code:
if (DutyB < x)
{
display "unlocked"
}
else
{
if (DutyB < y)
{
display "locking"
}
else
{
display "locked"
}
}
Provided that somebody says Solenoid B is the right one and we can figure out the values for x and y.
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